9. Research & taste
The solution? Exposure hours. The number of hours each team member is exposed directly to real users interacting with the team’s designs or the team’s competitor’s designs. There is a direct correlation between this exposure and the improvements we see in the designs that team produces. (Spool, 2011)
Fast Path to a Great UX – Increased Exposure Hours (Si apre in una nuova finestra)
To read this post you'll need to become a member. Members help us fund our work to ensure we can stick around long-term.
See our plans (Si apre in una nuova finestra)
Sei già un affiliato? Accedi (Si apre in una nuova finestra)
Data
25/06/2024
Argomento
Software Crisis
0 commenti
Vuoi essere la prima persona a commentare?
Abbonati a Out of the Software Crisis e avvia una conversazione.